Far Cry Japanese Version was released in 2004.
The Far Cry game available on GOG.com does not include Japanese, but the official patch includes Japanese data, which can be used to play the game in Japanese.
1. Extracting Japanese data
1.1 Download the official patch
Download far_cry_v1.4_cumulative.exe
from the official UBI server. 1
1.2 Extracting Japanese data from a patch
The GOG version of Far Cry has already been patched, so even if you run the patch, it will be treated as already installed and force-quit halfway through. Therefore, you need to extract the Japanese data from the patch.
Use Universal Extractor 2 to extract the .MSI file from the patch, and use the standard Windows tool msiexec to extract the Japanese data from the .MSI file.
1.2.1 Extract the .MSI file from the patch
When you extract the file using Universal Extractor 2, you will find Far Cry (Patch 1.4).msi
in the extracted file. We will extract the Japanese data from this .msi file.
1.2.2 Extracting Japanese data from the .MSI file
MSI files are created by the Windows Installer included in the Windows SDK, and can be extracted using the msiexec included with Windows.
References:
Run the following command in PowerShell to extract the .MSI file.
Start-Process msiexec -ArgumentList "/a `"Full path to Far Cry (Patch 1.4).msi`" targetdir=`"Full path to extracting folder`" /qn" -Wait
japanese1.pak
and japanese2.pak
are will be extracted to .\program files\Ubisoft\Crytek\Far Cry\FCData\Localized\
. There are the Japanese data.
2. Applying Japanese data
2.1 Copying movies folder
Duplicate \FarCry\Languages\Movies\English\
in the same folder and rename it to Japanese
. Do not delete the English
folder.
2.2 Creating a Japanese pak file
Rename FarCry\FCData\Localized\english.pak
to japanese.zip
and extract it.
Copy msgothic.ttc
from %windir%\Fonts\
to .\Languages\Fonts\
in the extracted folder.
Remove the read-only attribute from .\Languages\Fonts\default.xml
and edit and save it as follows:
// 2: <font path="languages/fonts/arialnb.ttf" w="512" h="512"/>
// 2: <font path="languages/fonts/msgothic.ttc" w="500" h="512"/>
After editing, don't forget to add a read-only attribute to default.xml
. Then, archive it the same folder hierarchy as english.pak
and rename the file to japanese.pak
.
2.3 Putting japanese data
Copy the Japanese data japanese1.pak
, japanese2.pak
and japanese.pak
to .\Far Cry\FCData\Localized
.
2.4 Language settings
There are two ways to apply Japanese data.
2.4.1 Using system.cfg
If you have run the game even once, a configuration file called system.cfg
will have been generated in the .\Far Cry\
folder.
Edit the g_language property as follows:
... g_language = "japanese" ...
save it, and launch the game to start with Japanese.
2.4.2 Using Far Cry 設定ツール
First, delete .\Far Cry\system.cfg
, .\Far Cry\game.cfg
and .\Far Cry\Bin32\system.cfg
if they have been generated.
Next, launch .\Far Cry\Bin32\FarCry.exe
. This should launch the "Far Cry 設定ツール" instead of the main game. This is because the configuration file doesn't exist.
You can select "日本語" from the "言語:" property.
Also, if you set the "照明の質" to "最高", it may crash on startup. The recommended setting is the "高".
After applying Japanese Data
References
Far Cry - 有志が日本語化した海外ゲームのまとめ Wiki*
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